377Uploads
164k+Views
10k+Downloads
Maths for early years
Alphabet and Number Flies
A set of alphabet (a-z) and number (0-100) flies for your classroom. Use them in any way you wish.
Suggestions for use include:
♦ Play ‘Swat the fly!’ - Put the flies on the floor, on a pin board, or hang them. Say a letter/number. Your students find the fly and swat it. (You will need to provide the fly swatter). This is great for letter/number recognition.
♦ Match the lower case letter with the capital letter.
♦ Put the flies in order.
♦ Find all of the odd/even flies, multiples of 3, numerals that add to 10, etc.
♦ Group all of the same colour flies together (colour recognition).
♦ Make a word using the alphabet flies.
♦ Make a math sum using the number flies (eg 5+2=7)
Included:
♦ Lower case letters– coloured
♦ Lower case letters – black/white
♦ Capital letters – coloured
♦ Capital letters – black/white
♦ Numbers 0-100 – coloured
♦ Numbers 0-100 – black/white
9 flies on each A4 size page.
Dotted cutting lines between the flies.
The alphabet flies are a solid colour. There are 9 different colours.
The number flies have a white stripe where the number is placed. The flies are coloured in groups of 10 (eg 0-9, 10-19, 20-29, 30-39 … 100)
The font used is ‘NZ Basic Script’. The letter/number shapes are the same as those recommended in the NZ Ministry of Education Handbook – ‘Teaching Handwriting’.
**********************************************************************
© Suzanne Welch Teaching Resources
SHAPES GAME - 2D, 3D and Polygons. 4-in-a-row gameboards.
Gameboards to support the learning of 2D, 3D and Polygon shapes.
Provided in both COLOUR and BLACK AND WHITE.
2D SHAPES:
Game 1 - circle, square, triangle, diamond, rectangle, oval.
Game 2 - star, trapezoid, heart, parallelogram, cross, crescent.
3D SHAPES:
cone, cube, sphere, cylinder, pyramid, cuboid.
Also included is a gameboard where the word 'cuboid' is replaced with 'rectangular prism'.
REGULAR POLYGONS:
pentagon, hexagon, heptagon, octagon, nonagon, decagon.
** 4 gameboards in total (plus extra 3D shapes one with the alternate word).
HOW TO PLAY:
Roll the dice, read the word, find the picture and put a counter on it. The first person to get 4 of their counters in a row is the winner.
EQUIPMENT NEEDED:
one dice (numbered 1-6) and counters for each player.
NUMBER OF PLAYERS:
works best with 2 players.
© Suzanne Welch Teaching Resources
Math Pattern Cards (Algebra) - growing/extending patterns
A set of 24 ‘growing’ or ‘extending’ pattern cards for use in Algebra math lessons.
Print friendly – black and white.
This resource contains:
24 growing pattern cards (3 different formats – see below)
Student recording sheet
Answer sheet – for the cards with a missing pattern in the sequence.
The set of growing pattern cards are provided in 3 different formats. Simply print the format you want to use.
• Identify the missing pattern in the sequence and record it on the sheet provided (cards are numbered 1-24).
• Identify the growing pattern and draw the next one in the sequence (cards are numbered 1-24)
• Identify the growing pattern and draw the next one in the sequence (cards are not numbered, allowing you more freedom in their use)
© Suzanne Welch Teaching Resources
Math Pattern Strips (Algebra) - word and letter patterns
A fun set of word pattern strips. Use as a literacy task or make it part of your algebra unit when looking at patterns in math.
This resource contains
12 x Strips to identify the pattern and continue it.
12 x Strips to find the missing word
Pattern reference (teacher guide)
Student recording sheet and teacher answer sheet (for the ‘find the missing word’ strips)
A blank template for students to make up their own word patterns.
The set of word pattern strips are provided in 2 different formats. Simply print the format you want to use. For example:
• Cat, duck, cow, dog, camel, dragon…
• Cat, duck, ___, dog, camel, dragon …
So there are 12 different patterns and 24 different strips.
There are many different possible answers for all of the word patterns in this resource, but the answer must follow the ‘rule’. For example, in the list above, any animal that begins with the letter ‘c’ would fit in the gap.
© Suzanne Welch Teaching Resources
Pattern Strips for Maths - toy heads
12 fun pattern strips that can be used during an algebra unit in math. Includes all of the resources that you will need for an engaging lesson. Simply print and you’re ready to go!
This resource includes:
• 12 pattern strips
• Pattern reference (ABCD pattern guide)
• Task card – “Can you identify the pattern and continue it?”
• 12 toy heads (6 on a page. Use these as support materials)
• Recording sheet – students identify the sequence and record the next head.
• Recording sheet – students identify the sequence and record the next 4 heads.
• Answer sheets for both recording sheets.
• Toy head strip template - students can make up their own sequences.
• Plain strip template
The patterns are:
AB, ABC, ABCD, ABBC, AAB, ABB, ABBCC, AABC, ABCB, ABCC, AABB, ABBA.
© Suzanne Welch Teaching Resources
Sun and Moon Art
A fun, creative and bright art project for your students to enjoy. Select the template that best fits your students.
3 Different Templates:
♦ draw your own patterns and then add colour.
♦ draw half of the patterns and then add colour.
♦ just add colour.
Suggested Colouring:
♦ Moon side - cool colours (shades of blue, green, purple)
♦ Sun side - warm colours (shades of red, yellow, orange)
Suggested Curriculum Links:
♦ Māori myths and legends (Rona and the Moon; Maui and the Sun).
♦ Solar system / Space / Night and Day study.
♦ Maths – geometry (patterns, shapes).
Also a great activity during busy assessment periods … your students can work on this independently while you’re testing :)
Designed on A4 size paper.
**********************************************************************
© Suzanne Welch Teaching Resources